home *** CD-ROM | disk | FTP | other *** search
/ PC Gamer (Italian) 47 / PC Gamer IT CD 47 2-2.iso / Hype / HYPEDEMO.EXE / Sound / PE_Squelettes.csb < prev    next >
Text File  |  1999-05-25  |  29KB  |  1,001 lines

  1. ;  SND XXX
  2. ;  Sound Script Saver ( CPA Compatible)
  3. ;  (c) Ubi Sound Studio 1998
  4.  
  5. {CsbHeader:
  6.      SetNextFreeResourceId[%lu](25)
  7.      SetNextFreeEventId[%lu](17)
  8.      VersionNumber(460)
  9.      ScriptVersion(1)
  10.      SNDLibraryVersion(Moteur sonore ACP - Version M5.7.5)
  11.      SetEventGroupType(EVTGRP_GENERAL)
  12. }
  13.  
  14.  
  15. {SndEventE:0(PE_SQUELETTES.csb^SndEventM:0)
  16.      SetName(Play_sqdgdg1)
  17.      SetParam1(PE_SQUELETTES.csb^SndResourceE:0)
  18. }
  19.  
  20. {SndEventE:1(PE_SQUELETTES.csb^SndEventM:1)
  21.      SetName(Play_sqfatb1)
  22.      SetParam1(PE_SQUELETTES.csb^SndResourceE:1)
  23. }
  24.  
  25. {SndEventE:2(PE_SQUELETTES.csb^SndEventM:2)
  26.      SetName(Play_sqhcbo1)
  27.      SetParam1(PE_SQUELETTES.csb^SndResourceE:2)
  28. }
  29.  
  30. {SndEventE:3(PE_SQUELETTES.csb^SndEventM:3)
  31.      SetName(Play_sqhccp1)
  32.      SetParam1(PE_SQUELETTES.csb^SndResourceE:3)
  33. }
  34.  
  35. {SndEventE:4(PE_SQUELETTES.csb^SndEventM:4)
  36.      SetName(Play_sqhccp5)
  37.      SetParam1(PE_SQUELETTES.csb^SndResourceE:4)
  38. }
  39.  
  40. {SndEventE:5(PE_SQUELETTES.csb^SndEventM:5)
  41.      SetName(Play_sqmapa1)
  42.      SetParam1(PE_SQUELETTES.csb^SndResourceE:5)
  43. }
  44.  
  45. {SndEventE:6(PE_SQUELETTES.csb^SndEventM:6)
  46.      SetName(Play_sqrcrc1)
  47.      SetParam1(PE_SQUELETTES.csb^SndResourceE:6)
  48. }
  49.  
  50. {SndEventE:7(PE_SQUELETTES.csb^SndEventM:7)
  51.      SetName(Play_sqrsre1)
  52.      SetParam1(PE_SQUELETTES.csb^SndResourceE:7)
  53. }
  54.  
  55. {SndEventE:8(PE_SQUELETTES.csb^SndEventM:8)
  56.      SetName(Play_sqsgrg1)
  57.      SetParam1(PE_SQUELETTES.csb^SndResourceE:8)
  58. }
  59.  
  60. {SndEventE:9(PE_SQUELETTES.csb^SndEventM:9)
  61.      SetName(Play_sqhccp3)
  62.      SetParam1(PE_SQUELETTES.csb^SndResourceE:9)
  63. }
  64.  
  65. {SndEventE:11(PE_SQUELETTES.csb^SndEventM:11)
  66.      SetName(Play_SqrcvxR)
  67.      SetParam1(PE_SQUELETTES.csb^SndResourceE:20)
  68. }
  69.  
  70. {SndEventE:12(PE_SQUELETTES.csb^SndEventM:12)
  71.      SetName(Play_SqmapaS)
  72.      SetParam1(PE_SQUELETTES.csb^SndResourceE:12)
  73. }
  74.  
  75. {SndEventE:13(PE_SQUELETTES.csb^SndEventM:13)
  76.      SetName(Play_gafatb1)
  77.      SetParam1(PE_SQUELETTES.csb^SndResourceE:16)
  78. }
  79.  
  80. {SndEventE:14(PE_SQUELETTES.csb^SndEventM:14)
  81.      SetName(Play_gamare11)
  82.      SetParam1(PE_SQUELETTES.csb^SndResourceE:18)
  83. }
  84.  
  85. {SndEventE:15(PE_SQUELETTES.csb^SndEventM:15)
  86.      SetName(Play_gamare12)
  87.      SetParam1(PE_SQUELETTES.csb^SndResourceE:17)
  88. }
  89.  
  90. {SndEventE:16(PE_SQUELETTES.csb^SndEventM:16)
  91.      SetName(Play_gamare13)
  92.      SetParam1(PE_SQUELETTES.csb^SndResourceE:19)
  93. }
  94.  
  95. {SndResourceE:0(PE_SQUELETTES.csb^SndResourceM:0)
  96.      SetName(sqdgdg1)
  97.      SetComment()
  98. }
  99.  
  100. {SndResourceE:1(PE_SQUELETTES.csb^SndResourceM:1)
  101.      SetName(sqfatb1)
  102.      SetComment()
  103. }
  104.  
  105. {SndResourceE:2(PE_SQUELETTES.csb^SndResourceM:2)
  106.      SetName(sqhcbo1)
  107.      SetComment()
  108. }
  109.  
  110. {SndResourceE:3(PE_SQUELETTES.csb^SndResourceM:3)
  111.      SetName(sqhccp1)
  112.      SetComment()
  113. }
  114.  
  115. {SndResourceE:4(PE_SQUELETTES.csb^SndResourceM:4)
  116.      SetName(sqhccp5)
  117.      SetComment()
  118. }
  119.  
  120. {SndResourceE:5(PE_SQUELETTES.csb^SndResourceM:5)
  121.      SetName(sqmapa1)
  122.      SetComment()
  123. }
  124.  
  125. {SndResourceE:6(PE_SQUELETTES.csb^SndResourceM:6)
  126.      SetName(sqrcrc1)
  127.      SetComment()
  128. }
  129.  
  130. {SndResourceE:7(PE_SQUELETTES.csb^SndResourceM:7)
  131.      SetName(sqrsre1)
  132.      SetComment()
  133. }
  134.  
  135. {SndResourceE:8(PE_SQUELETTES.csb^SndResourceM:8)
  136.      SetName(sqsgrg1)
  137.      SetComment()
  138. }
  139.  
  140. {SndResourceE:9(PE_SQUELETTES.csb^SndResourceM:9)
  141.      SetName(sqhccp3)
  142.      SetComment()
  143. }
  144.  
  145. {SndResourceE:10(PE_SQUELETTES.csb^SndResourceM:10)
  146.      SetName(Sqrcfx13)
  147.      SetComment()
  148. }
  149.  
  150. {SndResourceE:11(PE_SQUELETTES.csb^SndResourceM:11)
  151.      SetName(Sqrcvx12)
  152.      SetComment()
  153. }
  154.  
  155. {SndResourceE:12(PE_SQUELETTES.csb^SndResourceM:12)
  156.      SetName(SqmapaS)
  157.      SetComment()
  158.      {SndSwitchListE:
  159.           {SndSwitchElementE:[%d](0)
  160.                LoadResource(PE_SQUELETTES.csb^SndResourceE:24)
  161.           }
  162.           {SndSwitchElementE:[%d](1)
  163.                LoadResource(PE_SQUELETTES.csb^SndResourceE:21)
  164.           }
  165.           {SndSwitchElementE:[%d](2)
  166.                LoadResource(PE_SQUELETTES.csb^SndResourceE:15)
  167.           }
  168.           {SndSwitchElementE:[%d](3)
  169.                LoadResource(PE_SQUELETTES.csb^SndResourceE:5)
  170.           }
  171.      }
  172. }
  173.  
  174. {SndResourceE:13(PE_SQUELETTES.csb^SndResourceM:13)
  175.      SetName(Sqmaea5)
  176.      SetComment()
  177. }
  178.  
  179. {SndResourceE:14(PE_SQUELETTES.csb^SndResourceM:14)
  180.      SetName(Sqmaea6)
  181.      SetComment()
  182. }
  183.  
  184. {SndResourceE:15(PE_SQUELETTES.csb^SndResourceM:15)
  185.      SetName(SqmaeaR)
  186.      SetComment()
  187.      {SndRandomListE:
  188.           {SndRandomElementE:[%d](0)
  189.                LoadResource(PE_SQUELETTES.csb^SndResourceE:14)
  190.           }
  191.           {SndRandomElementE:[%d](1)
  192.                LoadResource(PE_SQUELETTES.csb^SndResourceE:13)
  193.           }
  194.      }
  195. }
  196.  
  197. {SndResourceE:16(PE_SQUELETTES.csb^SndResourceM:16)
  198.      SetName(gafatb1)
  199.      SetComment()
  200. }
  201.  
  202. {SndResourceE:17(PE_SQUELETTES.csb^SndResourceM:17)
  203.      SetName(gamare12)
  204.      SetComment()
  205. }
  206.  
  207. {SndResourceE:18(PE_SQUELETTES.csb^SndResourceM:18)
  208.      SetName(gamare11)
  209.      SetComment()
  210. }
  211.  
  212. {SndResourceE:19(PE_SQUELETTES.csb^SndResourceM:19)
  213.      SetName(gamare13)
  214.      SetComment()
  215. }
  216.  
  217. {SndResourceE:20(PE_SQUELETTES.csb^SndResourceM:20)
  218.      SetName(SqrcvxR)
  219.      SetComment()
  220.      {SndRandomListE:
  221.           {SndRandomElementE:[%d](0)
  222.                LoadResource(PE_SQUELETTES.csb^SndResourceE:11)
  223.           }
  224.           {SndRandomElementE:[%d](1)
  225.                LoadResource(PE_SQUELETTES.csb^SndResourceE:10)
  226.           }
  227.      }
  228. }
  229.  
  230. {SndResourceE:21(PE_SQUELETTES.csb^SndResourceM:21)
  231.      SetName(sqmapo1)
  232.      SetComment()
  233. }
  234.  
  235. {SndResourceE:22(PE_SQUELETTES.csb^SndResourceM:22)
  236.      SetName(sqmatr1)
  237.      SetComment()
  238. }
  239.  
  240. {SndResourceE:23(PE_SQUELETTES.csb^SndResourceM:23)
  241.      SetName(sqmatr2)
  242.      SetComment()
  243. }
  244.  
  245. {SndResourceE:24(PE_SQUELETTES.csb^SndResourceM:24)
  246.      SetName(sqmatrR)
  247.      SetComment()
  248.      {SndRandomListE:
  249.           {SndRandomElementE:[%d](0)
  250.                LoadResource(PE_SQUELETTES.csb^SndResourceE:23)
  251.           }
  252.           {SndRandomElementE:[%d](1)
  253.                LoadResource(PE_SQUELETTES.csb^SndResourceE:22)
  254.           }
  255.      }
  256. }
  257.  
  258.  
  259. ;  Engine Event Name: Play_sqdgdg1
  260. {SndEventM:0(EVT_SON_PLAY)
  261.      SetParam1(PE_SQUELETTES.csb^SndResourceM:0)
  262.      SetStopable[ab](TRUE)
  263.      SetDynamic[ab](TRUE)
  264. }
  265.  
  266. ;  Engine Event Name: Play_sqfatb1
  267. {SndEventM:1(EVT_SON_PLAY)
  268.      SetParam1(PE_SQUELETTES.csb^SndResourceM:1)
  269.      SetStopable[ab](TRUE)
  270.      SetDynamic[ab](TRUE)
  271. }
  272.  
  273. ;  Engine Event Name: Play_sqhcbo1
  274. {SndEventM:2(EVT_SON_PLAY)
  275.      SetParam1(PE_SQUELETTES.csb^SndResourceM:2)
  276.      SetStopable[ab](TRUE)
  277.      SetDynamic[ab](TRUE)
  278. }
  279.  
  280. ;  Engine Event Name: Play_sqhccp1
  281. {SndEventM:3(EVT_SON_PLAY)
  282.      SetParam1(PE_SQUELETTES.csb^SndResourceM:3)
  283.      SetStopable[ab](TRUE)
  284.      SetDynamic[ab](TRUE)
  285. }
  286.  
  287. ;  Engine Event Name: Play_sqhccp5
  288. {SndEventM:4(EVT_SON_PLAY)
  289.      SetParam1(PE_SQUELETTES.csb^SndResourceM:4)
  290.      SetStopable[ab](TRUE)
  291.      SetDynamic[ab](TRUE)
  292. }
  293.  
  294. ;  Engine Event Name: Play_sqmapa1
  295. {SndEventM:5(EVT_SON_PLAY)
  296.      SetParam1(PE_SQUELETTES.csb^SndResourceM:5)
  297.      SetParam2[%lf](0.049988)
  298.      SetStopable[ab](TRUE)
  299.      SetDynamic[ab](TRUE)
  300. }
  301.  
  302. ;  Engine Event Name: Play_sqrcrc1
  303. {SndEventM:6(EVT_SON_PLAY)
  304.      SetParam1(PE_SQUELETTES.csb^SndResourceM:6)
  305.      SetStopable[ab](TRUE)
  306.      SetDynamic[ab](TRUE)
  307. }
  308.  
  309. ;  Engine Event Name: Play_sqrsre1
  310. {SndEventM:7(EVT_SON_PLAY)
  311.      SetParam1(PE_SQUELETTES.csb^SndResourceM:7)
  312.      SetStopable[ab](TRUE)
  313.      SetDynamic[ab](TRUE)
  314. }
  315.  
  316. ;  Engine Event Name: Play_sqsgrg1
  317. {SndEventM:8(EVT_SON_PLAY)
  318.      SetParam1(PE_SQUELETTES.csb^SndResourceM:8)
  319.      SetStopable[ab](TRUE)
  320.      SetDynamic[ab](TRUE)
  321. }
  322.  
  323. ;  Engine Event Name: Play_sqhccp3
  324. {SndEventM:9(EVT_SON_PLAY)
  325.      SetParam1(PE_SQUELETTES.csb^SndResourceM:9)
  326.      SetParam2[%lf](0.014969)
  327.      SetStopable[ab](TRUE)
  328.      SetDynamic[ab](TRUE)
  329. }
  330.  
  331. ;  Engine Event Name: Play_SqrcvxR
  332. {SndEventM:11(EVT_SON_PLAY)
  333.      SetParam1(PE_SQUELETTES.csb^SndResourceM:20)
  334.      SetParam2[%lf](0.019974)
  335.      SetStopable[ab](TRUE)
  336.      SetDynamic[ab](TRUE)
  337. }
  338.  
  339. ;  Engine Event Name: Play_SqmapaS
  340. {SndEventM:12(EVT_SON_PLAY)
  341.      SetParam1(PE_SQUELETTES.csb^SndResourceM:12)
  342.      SetStopable[ab](TRUE)
  343.      SetDynamic[ab](TRUE)
  344. }
  345.  
  346. ;  Engine Event Name: Play_gafatb1
  347. {SndEventM:13(EVT_SON_PLAY)
  348.      SetParam1(PE_SQUELETTES.csb^SndResourceM:16)
  349.      SetStopable[ab](TRUE)
  350.      SetDynamic[ab](TRUE)
  351. }
  352.  
  353. ;  Engine Event Name: Play_gamare11
  354. {SndEventM:14(EVT_SON_PLAY)
  355.      SetParam1(PE_SQUELETTES.csb^SndResourceM:18)
  356.      SetStopable[ab](TRUE)
  357.      SetDynamic[ab](TRUE)
  358. }
  359.  
  360. ;  Engine Event Name: Play_gamare12
  361. {SndEventM:15(EVT_SON_PLAY)
  362.      SetParam1(PE_SQUELETTES.csb^SndResourceM:17)
  363.      SetStopable[ab](TRUE)
  364.      SetDynamic[ab](TRUE)
  365. }
  366.  
  367. ;  Engine Event Name: Play_gamare13
  368. {SndEventM:16(EVT_SON_PLAY)
  369.      SetParam1(PE_SQUELETTES.csb^SndResourceM:19)
  370.      SetStopable[ab](TRUE)
  371.      SetDynamic[ab](TRUE)
  372. }
  373.  
  374.  
  375. ;  Engine Resource Name: sqdgdg1
  376. {SndResourceM:0
  377.      {SndResourceDisk:0(TYPE_SAMPLE)
  378.           SetVolume(100)
  379.           SetDataOffset(0)
  380.           SetDataSize(14531)
  381.           SetFileName("sqdgdg1.apm")
  382.           SetLoop[ab](FALSE)
  383.           SetStorage(TYPE_MEGAFILE)
  384.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  385.           SetPitchable[ab](FALSE)
  386.           SetVolable[ab](TRUE)
  387.           SetPanable[ab](TRUE)
  388.           SetSpacable[ab](TRUE)
  389.           SetReverbable[ab](TRUE)
  390.           SetStreaming[ab](FALSE)
  391.           SetLoopData(0,0)
  392.           SetSampleFrequency(44100)
  393.           SetSampleChannelNumber(1)
  394.           SetSampleResolution(16)
  395.           SetZipFormat(SAMPLE_ADPCM)
  396.      }
  397. }
  398.  
  399. ;  Engine Resource Name: sqfatb1
  400. {SndResourceM:1
  401.      {SndResourceDisk:1(TYPE_SAMPLE)
  402.           SetVolume(80)
  403.           SetDataOffset(0)
  404.           SetDataSize(43589)
  405.           SetFileName("sqfatb1.apm")
  406.           SetLoop[ab](FALSE)
  407.           SetStorage(TYPE_MEGAFILE)
  408.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  409.           SetPitchable[ab](FALSE)
  410.           SetVolable[ab](TRUE)
  411.           SetPanable[ab](TRUE)
  412.           SetSpacable[ab](TRUE)
  413.           SetReverbable[ab](TRUE)
  414.           SetStreaming[ab](FALSE)
  415.           SetLoopData(0,0)
  416.           SetSampleFrequency(44100)
  417.           SetSampleChannelNumber(1)
  418.           SetSampleResolution(16)
  419.           SetZipFormat(SAMPLE_ADPCM)
  420.      }
  421. }
  422.  
  423. ;  Engine Resource Name: sqhcbo1
  424. {SndResourceM:2
  425.      {SndResourceDisk:2(TYPE_SAMPLE)
  426.           SetVolume(100)
  427.           SetDataOffset(0)
  428.           SetDataSize(5394)
  429.           SetFileName("sqhcbo1.apm")
  430.           SetLoop[ab](FALSE)
  431.           SetStorage(TYPE_MEGAFILE)
  432.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  433.           SetPitchable[ab](FALSE)
  434.           SetVolable[ab](TRUE)
  435.           SetPanable[ab](TRUE)
  436.           SetSpacable[ab](TRUE)
  437.           SetReverbable[ab](TRUE)
  438.           SetStreaming[ab](FALSE)
  439.           SetLoopData(0,0)
  440.           SetSampleFrequency(44100)
  441.           SetSampleChannelNumber(1)
  442.           SetSampleResolution(16)
  443.           SetZipFormat(SAMPLE_ADPCM)
  444.      }
  445. }
  446.  
  447. ;  Engine Resource Name: sqhccp1
  448. {SndResourceM:3
  449.      {SndResourceDisk:3(TYPE_SAMPLE)
  450.           SetVolume(100)
  451.           SetDataOffset(0)
  452.           SetDataSize(19116)
  453.           SetFileName("sqhccp1b.apm")
  454.           SetLoop[ab](FALSE)
  455.           SetStorage(TYPE_MEGAFILE)
  456.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  457.           SetPitchable[ab](FALSE)
  458.           SetVolable[ab](TRUE)
  459.           SetPanable[ab](TRUE)
  460.           SetSpacable[ab](TRUE)
  461.           SetReverbable[ab](TRUE)
  462.           SetStreaming[ab](FALSE)
  463.           SetLoopData(0,0)
  464.           SetSampleFrequency(44100)
  465.           SetSampleChannelNumber(1)
  466.           SetSampleResolution(16)
  467.           SetZipFormat(SAMPLE_ADPCM)
  468.      }
  469. }
  470.  
  471. ;  Engine Resource Name: sqhccp5
  472. {SndResourceM:4
  473.      {SndResourceDisk:4(TYPE_SAMPLE)
  474.           SetVolume(100)
  475.           SetDataOffset(0)
  476.           SetDataSize(14052)
  477.           SetFileName("sqhccp5b.apm")
  478.           SetLoop[ab](FALSE)
  479.           SetStorage(TYPE_MEGAFILE)
  480.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  481.           SetPitchable[ab](FALSE)
  482.           SetVolable[ab](TRUE)
  483.           SetPanable[ab](TRUE)
  484.           SetSpacable[ab](TRUE)
  485.           SetReverbable[ab](TRUE)
  486.           SetStreaming[ab](FALSE)
  487.           SetLoopData(0,0)
  488.           SetSampleFrequency(44100)
  489.           SetSampleChannelNumber(1)
  490.           SetSampleResolution(16)
  491.           SetZipFormat(SAMPLE_ADPCM)
  492.      }
  493. }
  494.  
  495. ;  Engine Resource Name: sqmapa1
  496. {SndResourceM:5
  497.      {SndResourceDisk:5(TYPE_SAMPLE)
  498.           SetVolume(30)
  499.           SetDataOffset(0)
  500.           SetDataSize(4371)
  501.           SetFileName("sqmapa1.apm")
  502.           SetLoop[ab](FALSE)
  503.           SetStorage(TYPE_MEGAFILE)
  504.           Flags[ab](TRUE,TRUE,TRUE,TRUE,TRUE,FALSE)
  505.           SetPitchable[ab](TRUE)
  506.           SetVolable[ab](TRUE)
  507.           SetPanable[ab](TRUE)
  508.           SetSpacable[ab](TRUE)
  509.           SetReverbable[ab](TRUE)
  510.           SetStreaming[ab](FALSE)
  511.           SetLoopData(0,0)
  512.           SetSampleFrequency(44100)
  513.           SetSampleChannelNumber(1)
  514.           SetSampleResolution(16)
  515.           SetZipFormat(SAMPLE_ADPCM)
  516.      }
  517. }
  518.  
  519. ;  Engine Resource Name: sqrcrc1
  520. {SndResourceM:6
  521.      {SndResourceDisk:6(TYPE_SAMPLE)
  522.           SetVolume(80)
  523.           SetDataOffset(0)
  524.           SetDataSize(13644)
  525.           SetFileName("sqrcrc1.apm")
  526.           SetLoop[ab](FALSE)
  527.           SetStorage(TYPE_MEGAFILE)
  528.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  529.           SetPitchable[ab](FALSE)
  530.           SetVolable[ab](TRUE)
  531.           SetPanable[ab](TRUE)
  532.           SetSpacable[ab](TRUE)
  533.           SetReverbable[ab](TRUE)
  534.           SetStreaming[ab](FALSE)
  535.           SetLoopData(0,0)
  536.           SetSampleFrequency(44100)
  537.           SetSampleChannelNumber(1)
  538.           SetSampleResolution(16)
  539.           SetZipFormat(SAMPLE_ADPCM)
  540.      }
  541. }
  542.  
  543. ;  Engine Resource Name: sqrsre1
  544. {SndResourceM:7
  545.      {SndResourceDisk:7(TYPE_SAMPLE)
  546.           SetVolume(80)
  547.           SetDataOffset(0)
  548.           SetDataSize(24229)
  549.           SetFileName("sqrsre1.apm")
  550.           SetLoop[ab](FALSE)
  551.           SetStorage(TYPE_MEGAFILE)
  552.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  553.           SetPitchable[ab](FALSE)
  554.           SetVolable[ab](TRUE)
  555.           SetPanable[ab](TRUE)
  556.           SetSpacable[ab](TRUE)
  557.           SetReverbable[ab](TRUE)
  558.           SetStreaming[ab](FALSE)
  559.           SetLoopData(0,0)
  560.           SetSampleFrequency(44100)
  561.           SetSampleChannelNumber(1)
  562.           SetSampleResolution(16)
  563.           SetZipFormat(SAMPLE_ADPCM)
  564.      }
  565. }
  566.  
  567. ;  Engine Resource Name: sqsgrg1
  568. {SndResourceM:8
  569.      {SndResourceDisk:8(TYPE_SAMPLE)
  570.           SetVolume(100)
  571.           SetDataOffset(0)
  572.           SetDataSize(9794)
  573.           SetFileName("sqsgrg1.apm")
  574.           SetLoop[ab](FALSE)
  575.           SetStorage(TYPE_MEGAFILE)
  576.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  577.           SetPitchable[ab](FALSE)
  578.           SetVolable[ab](TRUE)
  579.           SetPanable[ab](TRUE)
  580.           SetSpacable[ab](TRUE)
  581.           SetReverbable[ab](TRUE)
  582.           SetStreaming[ab](FALSE)
  583.           SetLoopData(0,0)
  584.           SetSampleFrequency(44100)
  585.           SetSampleChannelNumber(1)
  586.           SetSampleResolution(16)
  587.           SetZipFormat(SAMPLE_ADPCM)
  588.      }
  589. }
  590.  
  591. ;  Engine Resource Name: sqhccp3
  592. {SndResourceM:9
  593.      {SndResourceDisk:9(TYPE_SAMPLE)
  594.           SetVolume(100)
  595.           SetDataOffset(0)
  596.           SetDataSize(15908)
  597.           SetFileName("sqhccp3.apm")
  598.           SetLoop[ab](FALSE)
  599.           SetStorage(TYPE_MEGAFILE)
  600.           Flags[ab](TRUE,TRUE,TRUE,TRUE,TRUE,FALSE)
  601.           SetPitchable[ab](TRUE)
  602.           SetVolable[ab](TRUE)
  603.           SetPanable[ab](TRUE)
  604.           SetSpacable[ab](TRUE)
  605.           SetReverbable[ab](TRUE)
  606.           SetStreaming[ab](FALSE)
  607.           SetLoopData(0,0)
  608.           SetSampleFrequency(44100)
  609.           SetSampleChannelNumber(1)
  610.           SetSampleResolution(16)
  611.           SetZipFormat(SAMPLE_ADPCM)
  612.      }
  613. }
  614.  
  615. ;  Engine Resource Name: Sqrcfx13
  616. {SndResourceM:10
  617.      {SndResourceDisk:10(TYPE_SAMPLE)
  618.           SetVolume(60)
  619.           SetDataOffset(0)
  620.           SetDataSize(4528)
  621.           SetFileName("Sqrcfx13.apm")
  622.           SetLoop[ab](FALSE)
  623.           SetStorage(TYPE_MEGAFILE)
  624.           Flags[ab](TRUE,TRUE,TRUE,TRUE,TRUE,FALSE)
  625.           SetPitchable[ab](TRUE)
  626.           SetVolable[ab](TRUE)
  627.           SetPanable[ab](TRUE)
  628.           SetSpacable[ab](TRUE)
  629.           SetReverbable[ab](TRUE)
  630.           SetStreaming[ab](FALSE)
  631.           SetLoopData(0,0)
  632.           SetSampleFrequency(22050)
  633.           SetSampleChannelNumber(1)
  634.           SetSampleResolution(16)
  635.           SetZipFormat(SAMPLE_ADPCM)
  636.      }
  637. }
  638.  
  639. ;  Engine Resource Name: Sqrcvx12
  640. {SndResourceM:11
  641.      {SndResourceDisk:11(TYPE_SAMPLE)
  642.           SetVolume(127)
  643.           SetDataOffset(0)
  644.           SetDataSize(3664)
  645.           SetFileName("Sqrcvx12.apm")
  646.           SetLoop[ab](FALSE)
  647.           SetStorage(TYPE_MEGAFILE)
  648.           Flags[ab](TRUE,TRUE,TRUE,TRUE,TRUE,FALSE)
  649.           SetPitchable[ab](TRUE)
  650.           SetVolable[ab](TRUE)
  651.           SetPanable[ab](TRUE)
  652.           SetSpacable[ab](TRUE)
  653.           SetReverbable[ab](TRUE)
  654.           SetStreaming[ab](FALSE)
  655.           SetLoopData(0,0)
  656.           SetSampleFrequency(22050)
  657.           SetSampleChannelNumber(1)
  658.           SetSampleResolution(16)
  659.           SetZipFormat(SAMPLE_ADPCM)
  660.      }
  661. }
  662.  
  663. ;  Engine Resource Name: SqmapaS
  664. {SndResourceM:12
  665.      {SndResourceDisk:12(TYPE_SWITCH)
  666.           SetVolume(20)
  667.           SetDataOffset(0)
  668.           SetDataSize(0)
  669.           SetLoop[ab](TRUE)
  670.           SetStorage(TYPE_MEGAFILE)
  671.           SetNumberOfElements(4)
  672.           SwitchInfoType(SIF_Type:Material)
  673.           SwitchDefaultValue(SIF_Type:Material^SIF_Value:Generic)
  674.           SetSwitchDynamic[ab](FALSE)
  675.           SetMaintainIfSwitched[ab](FALSE)
  676.      }
  677.      {SndSwitchListM:
  678.           SetInfoType(playmo_b.sif^SIF_Type:Material)
  679.           SoundInfoType(SIF_Type:Material)
  680.           SetDynamic[ab](FALSE)
  681.           SetMaintainIfSwitched[ab](FALSE)
  682.           SetDefaultValue(playmo_b.sif^SIF_Type:Material^SIF_Value:Generic)
  683.           {SndSwitchElementM:[%d](0)
  684.                LoadResource(PE_SQUELETTES.csb^SndResourceM:24)
  685.                SetInfoValue(playmo_b.sif^SIF_Type:Material^SIF_Value:Mud)
  686.                SoundInfoValue(SIF_Type:Material^SIF_Value:Mud)
  687.           }
  688.           {SndSwitchElementM:[%d](1)
  689.                LoadResource(PE_SQUELETTES.csb^SndResourceM:21)
  690.                SetInfoValue(playmo_b.sif^SIF_Type:Material^SIF_Value:Gold)
  691.                SoundInfoValue(SIF_Type:Material^SIF_Value:Gold)
  692.           }
  693.           {SndSwitchElementM:[%d](2)
  694.                LoadResource(PE_SQUELETTES.csb^SndResourceM:15)
  695.                SetInfoValue(playmo_b.sif^SIF_Type:Material^SIF_Value:Water)
  696.                SoundInfoValue(SIF_Type:Material^SIF_Value:Water)
  697.           }
  698.           {SndSwitchElementM:[%d](3)
  699.                LoadResource(PE_SQUELETTES.csb^SndResourceM:5)
  700.                SetInfoValue(playmo_b.sif^SIF_Type:Material^SIF_Value:Generic)
  701.                SoundInfoValue(SIF_Type:Material^SIF_Value:Generic)
  702.           }
  703.      }
  704. }
  705.  
  706. ;  Engine Resource Name: Sqmaea5
  707. {SndResourceM:13
  708.      {SndResourceDisk:13(TYPE_SAMPLE)
  709.           SetVolume(40)
  710.           SetDataOffset(0)
  711.           SetDataSize(20410)
  712.           SetFileName("Hymaea1.apm")
  713.           SetLoop[ab](FALSE)
  714.           SetStorage(TYPE_MEGAFILE)
  715.           Flags[ab](TRUE,TRUE,TRUE,TRUE,TRUE,FALSE)
  716.           SetPitchable[ab](TRUE)
  717.           SetVolable[ab](TRUE)
  718.           SetPanable[ab](TRUE)
  719.           SetSpacable[ab](TRUE)
  720.           SetReverbable[ab](TRUE)
  721.           SetStreaming[ab](FALSE)
  722.           SetLoopData(0,0)
  723.           SetSampleFrequency(22050)
  724.           SetSampleChannelNumber(1)
  725.           SetSampleResolution(16)
  726.           SetZipFormat(SAMPLE_ADPCM)
  727.      }
  728. }
  729.  
  730. ;  Engine Resource Name: Sqmaea6
  731. {SndResourceM:14
  732.      {SndResourceDisk:14(TYPE_SAMPLE)
  733.           SetVolume(40)
  734.           SetDataOffset(0)
  735.           SetDataSize(19199)
  736.           SetFileName("Hymaea2.apm")
  737.           SetLoop[ab](FALSE)
  738.           SetStorage(TYPE_MEGAFILE)
  739.           Flags[ab](TRUE,TRUE,TRUE,TRUE,TRUE,FALSE)
  740.           SetPitchable[ab](TRUE)
  741.           SetVolable[ab](TRUE)
  742.           SetPanable[ab](TRUE)
  743.           SetSpacable[ab](TRUE)
  744.           SetReverbable[ab](TRUE)
  745.           SetStreaming[ab](FALSE)
  746.           SetLoopData(0,0)
  747.           SetSampleFrequency(22050)
  748.           SetSampleChannelNumber(1)
  749.           SetSampleResolution(16)
  750.           SetZipFormat(SAMPLE_ADPCM)
  751.      }
  752. }
  753.  
  754. ;  Engine Resource Name: SqmaeaR
  755. {SndResourceM:15
  756.      {SndResourceDisk:15(TYPE_RANDOM)
  757.           SetVolume(40)
  758.           SetDataOffset(0)
  759.           SetDataSize(0)
  760.           SetLoop[ab](TRUE)
  761.           SetStorage(TYPE_MEGAFILE)
  762.           SetNumberOfElements(2)
  763.           SetProbNothing[%lf](0.000000)
  764.           SetNothingCanBeChoosenTwice[ab](FALSE)
  765.      }
  766.      {SndRandomListM:
  767.           {SndRandomElementM:[%d](0)
  768.                LoadResource(PE_SQUELETTES.csb^SndResourceM:14)
  769.                SetProbability[%lf](0.500000)
  770.                SetElementCanBeChoosenTwice[ab](FALSE)
  771.           }
  772.           {SndRandomElementM:[%d](1)
  773.                LoadResource(PE_SQUELETTES.csb^SndResourceM:13)
  774.                SetProbability[%lf](0.500000)
  775.                SetElementCanBeChoosenTwice[ab](FALSE)
  776.           }
  777.      }
  778. }
  779.  
  780. ;  Engine Resource Name: gafatb1
  781. {SndResourceM:16
  782.      {SndResourceDisk:16(TYPE_SAMPLE)
  783.           SetVolume(100)
  784.           SetDataOffset(0)
  785.           SetDataSize(22608)
  786.           SetFileName("gafatb1.apm")
  787.           SetLoop[ab](FALSE)
  788.           SetStorage(TYPE_MEGAFILE)
  789.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  790.           SetPitchable[ab](FALSE)
  791.           SetVolable[ab](TRUE)
  792.           SetPanable[ab](TRUE)
  793.           SetSpacable[ab](TRUE)
  794.           SetReverbable[ab](TRUE)
  795.           SetStreaming[ab](FALSE)
  796.           SetLoopData(0,0)
  797.           SetSampleFrequency(22050)
  798.           SetSampleChannelNumber(1)
  799.           SetSampleResolution(16)
  800.           SetZipFormat(SAMPLE_ADPCM)
  801.      }
  802. }
  803.  
  804. ;  Engine Resource Name: gamare12
  805. {SndResourceM:17
  806.      {SndResourceDisk:17(TYPE_SAMPLE)
  807.           SetVolume(100)
  808.           SetDataOffset(0)
  809.           SetDataSize(2744)
  810.           SetFileName("gamare12.apm")
  811.           SetLoop[ab](FALSE)
  812.           SetStorage(TYPE_MEGAFILE)
  813.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  814.           SetPitchable[ab](FALSE)
  815.           SetVolable[ab](TRUE)
  816.           SetPanable[ab](TRUE)
  817.           SetSpacable[ab](TRUE)
  818.           SetReverbable[ab](TRUE)
  819.           SetStreaming[ab](FALSE)
  820.           SetLoopData(0,0)
  821.           SetSampleFrequency(22050)
  822.           SetSampleChannelNumber(1)
  823.           SetSampleResolution(16)
  824.           SetZipFormat(SAMPLE_ADPCM)
  825.      }
  826. }
  827.  
  828. ;  Engine Resource Name: gamare11
  829. {SndResourceM:18
  830.      {SndResourceDisk:18(TYPE_SAMPLE)
  831.           SetVolume(100)
  832.           SetDataOffset(0)
  833.           SetDataSize(4244)
  834.           SetFileName("gamare11.apm")
  835.           SetLoop[ab](FALSE)
  836.           SetStorage(TYPE_MEGAFILE)
  837.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  838.           SetPitchable[ab](FALSE)
  839.           SetVolable[ab](TRUE)
  840.           SetPanable[ab](TRUE)
  841.           SetSpacable[ab](TRUE)
  842.           SetReverbable[ab](TRUE)
  843.           SetStreaming[ab](FALSE)
  844.           SetLoopData(0,0)
  845.           SetSampleFrequency(22050)
  846.           SetSampleChannelNumber(1)
  847.           SetSampleResolution(16)
  848.           SetZipFormat(SAMPLE_ADPCM)
  849.      }
  850. }
  851.  
  852. ;  Engine Resource Name: gamare13
  853. {SndResourceM:19
  854.      {SndResourceDisk:19(TYPE_SAMPLE)
  855.           SetVolume(100)
  856.           SetDataOffset(0)
  857.           SetDataSize(12722)
  858.           SetFileName("gamare13.apm")
  859.           SetLoop[ab](FALSE)
  860.           SetStorage(TYPE_MEGAFILE)
  861.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  862.           SetPitchable[ab](FALSE)
  863.           SetVolable[ab](TRUE)
  864.           SetPanable[ab](TRUE)
  865.           SetSpacable[ab](TRUE)
  866.           SetReverbable[ab](TRUE)
  867.           SetStreaming[ab](FALSE)
  868.           SetLoopData(0,0)
  869.           SetSampleFrequency(22050)
  870.           SetSampleChannelNumber(1)
  871.           SetSampleResolution(16)
  872.           SetZipFormat(SAMPLE_ADPCM)
  873.      }
  874. }
  875.  
  876. ;  Engine Resource Name: SqrcvxR
  877. {SndResourceM:20
  878.      {SndResourceDisk:20(TYPE_RANDOM)
  879.           SetVolume(127)
  880.           SetDataOffset(0)
  881.           SetDataSize(0)
  882.           SetLoop[ab](TRUE)
  883.           SetStorage(TYPE_MEGAFILE)
  884.           SetNumberOfElements(2)
  885.           SetProbNothing[%lf](0.451157)
  886.           SetNothingCanBeChoosenTwice[ab](FALSE)
  887.      }
  888.      {SndRandomListM:
  889.           {SndRandomElementM:[%d](0)
  890.                LoadResource(PE_SQUELETTES.csb^SndResourceM:11)
  891.                SetProbability[%lf](0.274399)
  892.                SetElementCanBeChoosenTwice[ab](FALSE)
  893.           }
  894.           {SndRandomElementM:[%d](1)
  895.                LoadResource(PE_SQUELETTES.csb^SndResourceM:10)
  896.                SetProbability[%lf](0.274399)
  897.                SetElementCanBeChoosenTwice[ab](FALSE)
  898.           }
  899.      }
  900. }
  901.  
  902. ;  Engine Resource Name: sqmapo1
  903. {SndResourceM:21
  904.      {SndResourceDisk:21(TYPE_SAMPLE)
  905.           SetVolume(50)
  906.           SetDataOffset(0)
  907.           SetDataSize(3292)
  908.           SetFileName("Hymapo1.apm")
  909.           SetLoop[ab](FALSE)
  910.           SetStorage(TYPE_MEGAFILE)
  911.           Flags[ab](TRUE,TRUE,TRUE,TRUE,TRUE,FALSE)
  912.           SetPitchable[ab](TRUE)
  913.           SetVolable[ab](TRUE)
  914.           SetPanable[ab](TRUE)
  915.           SetSpacable[ab](TRUE)
  916.           SetReverbable[ab](TRUE)
  917.           SetStreaming[ab](FALSE)
  918.           SetLoopData(0,0)
  919.           SetSampleFrequency(22050)
  920.           SetSampleChannelNumber(1)
  921.           SetSampleResolution(16)
  922.           SetZipFormat(SAMPLE_ADPCM)
  923.      }
  924. }
  925.  
  926. ;  Engine Resource Name: sqmatr1
  927. {SndResourceM:22
  928.      {SndResourceDisk:22(TYPE_SAMPLE)
  929.           SetVolume(45)
  930.           SetDataOffset(0)
  931.           SetDataSize(2697)
  932.           SetFileName("Hymatr1.apm")
  933.           SetLoop[ab](FALSE)
  934.           SetStorage(TYPE_MEGAFILE)
  935.           Flags[ab](TRUE,TRUE,TRUE,TRUE,TRUE,FALSE)
  936.           SetPitchable[ab](TRUE)
  937.           SetVolable[ab](TRUE)
  938.           SetPanable[ab](TRUE)
  939.           SetSpacable[ab](TRUE)
  940.           SetReverbable[ab](TRUE)
  941.           SetStreaming[ab](FALSE)
  942.           SetLoopData(0,0)
  943.           SetSampleFrequency(22050)
  944.           SetSampleChannelNumber(1)
  945.           SetSampleResolution(16)
  946.           SetZipFormat(SAMPLE_ADPCM)
  947.      }
  948. }
  949.  
  950. ;  Engine Resource Name: sqmatr2
  951. {SndResourceM:23
  952.      {SndResourceDisk:23(TYPE_SAMPLE)
  953.           SetVolume(37)
  954.           SetDataOffset(0)
  955.           SetDataSize(2419)
  956.           SetFileName("Hymatr2.apm")
  957.           SetLoop[ab](FALSE)
  958.           SetStorage(TYPE_MEGAFILE)
  959.           Flags[ab](TRUE,TRUE,TRUE,TRUE,TRUE,FALSE)
  960.           SetPitchable[ab](TRUE)
  961.           SetVolable[ab](TRUE)
  962.           SetPanable[ab](TRUE)
  963.           SetSpacable[ab](TRUE)
  964.           SetReverbable[ab](TRUE)
  965.           SetStreaming[ab](FALSE)
  966.           SetLoopData(0,0)
  967.           SetSampleFrequency(22050)
  968.           SetSampleChannelNumber(1)
  969.           SetSampleResolution(16)
  970.           SetZipFormat(SAMPLE_ADPCM)
  971.      }
  972. }
  973.  
  974. ;  Engine Resource Name: sqmatrR
  975. {SndResourceM:24
  976.      {SndResourceDisk:24(TYPE_RANDOM)
  977.           SetVolume(100)
  978.           SetDataOffset(0)
  979.           SetDataSize(0)
  980.           SetLoop[ab](TRUE)
  981.           SetStorage(TYPE_MEGAFILE)
  982.           SetNumberOfElements(2)
  983.           SetProbNothing[%lf](0.000000)
  984.           SetNothingCanBeChoosenTwice[ab](FALSE)
  985.      }
  986.      {SndRandomListM:
  987.           {SndRandomElementM:[%d](0)
  988.                LoadResource(PE_SQUELETTES.csb^SndResourceM:23)
  989.                SetProbability[%lf](0.500000)
  990.                SetElementCanBeChoosenTwice[ab](FALSE)
  991.           }
  992.           {SndRandomElementM:[%d](1)
  993.                LoadResource(PE_SQUELETTES.csb^SndResourceM:22)
  994.                SetProbability[%lf](0.500000)
  995.                SetElementCanBeChoosenTwice[ab](FALSE)
  996.           }
  997.      }
  998. }
  999.  
  1000.  
  1001.